I remember seeing copies of
Iron Storm at Best Buy when it came out and thinking that it looked sort of interesting even if the central concept was brain-damaged.
( How so? )So the history is dumb, but even so a strategic game set in a world where nobody came up with the bright idea of armored fighting vehicles (or there's no internal combustion engine, thus ruling out air power, tanks and trucks as well) sounded kind of interesting. Unfortunately, the game turns out to be a first person shooter, and one with an even more ridiculous plot to boot, clearly whipped up by people that don't understand economics. Military formations trading on the stock market, indeed.
On a not-entirely-unrelated topic, I've been leafing through
A Quick And Dirty Guide To War by
Jim Dunnigan and
Austin Bay. I have the 1991 trade paperback edition, and it's interesting to page through there, check out their evaluations of the various crappy Third World (and occasional Second World) spots they thought might burst into flames. Sure, it's a bit dated, but a lot of the underlying history behind various regional animosities hasn't changed a whole lot. Back then, Dunnigan and Bay hadn't really made their reputation as military analysts yet; I recognized them mainly from their involvement with
SPI.